Apple 2024 Products

  • Collaborated with a team of artists and lighting leads to produce exceptional CGI lighting and renderings for a range of Apple products.

  • Creating complex light rigs in Maya based on directions and notes from lighting leads and art directors.

  • Compositing render layers in Nuke and Photoshop.

  • Guiding new lighting team members with the onboarding process and familiarizing them with the pipeline and workflow.

I worked as a CGI Lighting Artist on Apple products that were released in 2024.

Due to the confidential nature of my work on Apple’s 2024 product releases, I am unable to publicly showcase the internal materials, assets, or processes involved in these projects. As part of my contractual agreement, I am required to keep this work confidential and cannot display or share the original production files. However, the work I contributed to ultimately became part of Apple’s public-facing product releases, and the results can be seen on the official Apple website. While I cannot present the behind-the-scenes work in my portfolio, I am proud to have contributed to projects of this scale and to have played a role in bringing these products and experiences to life.

© 2026. All rights reserved.