Apple 2024 Products
Collaborated with a team of artists and lighting leads to produce exceptional CGI lighting and renderings for a range of Apple products.
Creating complex light rigs in Maya based on directions and notes from lighting leads and art directors.
Compositing render layers in Nuke and Photoshop.
Guiding new lighting team members with the onboarding process and familiarizing them with the pipeline and workflow.
I worked as a CGI Lighting Artist on Apple products that were released in 2024.
Due to the confidential nature of my work on Apple’s 2024 product releases, I am unable to publicly showcase the internal materials, assets, or processes involved in these projects. As part of my contractual agreement, I am required to keep this work confidential and cannot display or share the original production files. However, the work I contributed to ultimately became part of Apple’s public-facing product releases, and the results can be seen on the official Apple website. While I cannot present the behind-the-scenes work in my portfolio, I am proud to have contributed to projects of this scale and to have played a role in bringing these products and experiences to life.
